The global virtual reality market is expected to grow by USD 16.12 billion during the period 2022-2026, accelerating at a CAGR of 59.28% during the forecast period

The global virtual reality market is expected to grow by USD 16.12 billion during the period 2022-2026, accelerating at a CAGR of 59.28% during the forecast period

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Global Virtual Reality in Education Market 2022-2026 Analyst is monitoring Virtual Reality in Education Market and it is poised to grow by $16.12 billion during of the period 2022-2026, accelerating to a CAGR of 59.

New York, Sept. 26, 2022 (GLOBE NEWSWIRE) — Reportlinker.com announces the release of the report “Global Virtual Reality Market in Education 2022-2026” – https://www.reportlinker.com/ p05343354/?utm_source=GNW
28% over the forecast period. Our Virtual Reality in Education Market report provides global analysis, market size and forecast, trends, growth drivers and challenges, and vendor analysis covering around 25 suppliers.
The report offers an up-to-date analysis of the current global market scenario, latest trends and drivers, and the overall market environment. The market is driven by the increased accessibility of virtual reality equipment, growing need for experiential learning, and easy-to-use content creation platforms.
The Virtual Reality in Education market analysis includes product, end-user segment, and geographical landscape.

The virtual reality market in the education sector is segmented as follows:
By product
• Virtual reality equipment
• VR content

Per end user
• Higher Education
• M-12

By geographical landscape
• North America
• Europe
• APAC
• South America
• The Middle East and Africa

This study identifies the growing number of virtual reality social spaces as one of the main reasons for the growth of the virtual reality market in the education sector over the next few years. Additionally, 360-degree videos and the increasing emphasis on foveal rendering will drive significant demand in the market.

The analyst presents a detailed picture of the market through study, synthesis and summation of data from multiple sources by analysis of key parameters. Our Virtual Reality in Education market report covers the following areas:
• Sizing of the virtual reality market in the education sector
• Market forecasts of virtual reality in the education sector
• Virtual Reality Market in Education Sector Industry Analysis

This robust vendor analysis is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several major Virtual Reality markets among vendors in the education sector, including Alchemy VR Ltd, Alphabet Inc., Avantis Systems Ltd. , Curiscope Ltd., Eon Reality Inc., fotonVR, HTC Corp., Lenovo Group Ltd., Meta Platforms Inc., Microsoft Corp, Nearpod Inc., RedboxVR, Samsung Electronics Co. Ltd., Sony Group Corp, Unimersiv, Veative Labs , VictoryXR Inc., Virtalis Holdings Ltd., VR Owl Solutions BV and zSpace Inc. Additionally, the Virtual Reality in Education Market analysis report includes information on upcoming trends and challenges which will influence the growth of the market. It’s about helping businesses strategize and take advantage of all the growth opportunities ahead.
The study was conducted using an objective combination of primary and secondary information, including contributions from key industry participants. The report contains a comprehensive market and vendor landscape in addition to an analysis of major vendors.

The analyst presents a detailed picture of the market through study, synthesis and summation of data from multiple sources through analysis of key parameters such as profit, price, competition and specials. It presents various facets of the market by identifying the major industry influencers. The data presented is comprehensive, reliable and the result of extensive research – both primary and secondary. Technavio’s market research reports provide a comprehensive competitive landscape and in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast accurate market growth.
Read the full report: https://www.reportlinker.com/p05343354/?utm_source=GNW

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